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Hector Marquez
Chartist



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Chicago, USA

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May 2006

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9 February 2009

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Gunslinger Spawn
3ds max, Photoshop, ZBrush
August 2008


   
Spawn the Gunslinger, my entry to the Gameartisan's Comicon contest. His polygon count including guns and effects is 6917 triangles and he uses 1k textures. The high poly was almost exsclusivly modeled in ZB3, the fine detailing was done in Photoshop and Crazybump. Took me Roughly 2 work weeks to complete.
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