Gunslinger Spawn 3ds max, Photoshop, ZBrush August 2008
Spawn the Gunslinger, my entry to the Gameartisan's Comicon contest. His polygon count including guns and effects is 6917 triangles and he uses 1k textures. The high poly was almost exsclusivly modeled in ZB3, the fine detailing was done in Photoshop and Crazybump. Took me Roughly 2 work weeks to complete.
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